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Minesheeper

Minesheeper is a 3D spinoff of Minesweeper  where you play as a sheep trying to eat grass without blowing up. The game includes three difficulties and a tutorial. I did the entirety of the game's programming except the tutorial.

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I created this game as the final project for my university's game technologies course, where we learned all about Unity. It's currently the most popular game on my Itch.io page, with 400+ views and 200+ plays.

Role​

Programming Language
Game Engine
Team Size

Development Period

Platform(s)

Gameplay programmer

C#
Unity
3

​November 2024 – December 2024 (5 weeks)

Browser​

Recreating Minesweeper

Implemented core Minesweeper mechanics, including randomized board generation, edge-case handling, and per-tile calculation of adjacent mine counts

Feature 1
Minesheeper 3.gif

Three C's

Programmed the game’s third-person character, camera, and controls

Perlin Noise

Used Perlin noise to create wavy game boards

Easing Functions

Used easing functions to tween blocks at game start

Feature 2
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